AI Insights · Timothy · October 2025
Sandbox Games Performance in Ireland Q3 2025
Explore the performance trends of the top sandbox games in Ireland during Q3 2025, with insights from Sensor Tower data on downloads, revenue, and active users.
In the third quarter of 2025, the sandbox game genre in Ireland saw varied performance across different titles on a unified platform, combining both iOS and Android data. Here’s a closer look at the top five games.
Roblox from Roblox Corporation witnessed a steady climb in weekly revenue, peaking around $83K by mid-September. Its downloads initially increased, hitting 8.3K in late July, but experienced a decline towards the quarter's end. Active users showed a downward trend, dropping from about 280K to 193K.
Steal n Catch the Brainrot by BMH VN Game had a gradual rise in revenue, reaching $8 by the end of September. Downloads peaked at over 2.5K in early August, then tapered off to under 900 by quarter's end. Active user numbers followed a similar trajectory, increasing to nearly 4K in mid-August before decreasing.
Block Craft 3D:Building Game, published by Wildlife Studios, experienced fluctuations in revenue, peaking at $141 in late August. Downloads remained relatively stable, with a peak of 790 in mid-August. Active user numbers hovered around 4K throughout the quarter.
Melon Sandbox by playducky.com saw a stable revenue stream, with a high of $614 in late August. Downloads peaked at 839 in early August before declining. Active users remained steady, averaging around 27K.
ZEPETO: Avatar, Connect & Live from Naver Z Corporation showed variability in revenue, with a notable high of $327 in early September. Downloads showed a moderate increase, peaking at 520 in late August. Active users remained fairly consistent, averaging around 2.8K.
These insights are based on Sensor Tower data, providing a comprehensive view of the sandbox gaming landscape in Ireland. For more detailed analytics and insights, visit Sensor Tower.